Color Guide - Custom

Using the Customiser allows you select from custom color swatches to change the color of objects in Satisfactory.

Below is a library of colors chosen to match in-game colors like Water, Oil, Plastic etc.

See footer for notes on color.

Alumina Solution

FDFBF8

 

AlwaysAlly Pink #1

BC556B

 

AlwaysAlly Pink #2

FF00B0

 

Battery

A4A7B5

 

Burgundy

38000F

 

Coal / Compacted Coal / Petroleum Coke

000000

 

Copper

BC9793

 

Crude Oil

2F0630

 

Dark Matter Residue

9175E0

 

Excited Photonic Matter

F3FEFD

 

Foundation Frame / Rubber

272727

 

Fuel

F0A500

 

Heavy Oil Residue

783786

 

Ionized Fuel

FFE825

 

Liquid Biofuel

007621

 

Nitric Acid

E3E3C3

 

Nitrogen Gas

82858E

 

Nuclear

EFD545

 

Plastic

00ADFF

 

Polymer Resin

1700BD

 

 

Rocket Fuel

CD011A

 

Sulfuric Acid

FFF700

 

Turbofuel

F33C3C

 

Water

8DCDF2

 

 

 


Notes

How these colors are chosen:

  • When editing the color slot, the square sample of the color is what is compared against to an in-game object.
  • Using water in a pipe for example, the color of the pipe between the flow indicators is taken as the sample to base the color numbers as.
  • Twitch Chat users are responsible for the final color chosen, don't blame me if it's not correct :p

Color in the game has some issues:

  1. Color in game varies depending on the time of day, the sunlight has an effect on this. When choosing an in game color, using the square sample above in the editor is NOT affected by light and hence is used as when making choices.
  2. There is a bug in the Unreal Engine that means the HSL codes in game do not match to real world HSL numbers. You can try this for yourself, use an image program to eye-drop from the sample square and you'll see those numbers do not match the in-game color editor numbers.